
If slots 2 and 8 contain herbs then it doesnt matter to the addon any more than if it were slots 2 and 3. Virtual bags re-arrange the display of the slots, so their actual location is irrelevant. If you end up collecting 11 slots worth of herbs, then that is 1 slot you need to shift ores by to make that space if you are to have them still be in consecutive slots.

Say you assign 10 slots for herbs, with ores coming just after. If you have space already allocated in advance for items of a given category, as in you can place them next to something already there, fine.īut it doesn't work when you have not, at which point any category beyond that extra required space will need to be shifted by at least the number of spaces required. Virtual bags while having extra processing demands resolve that, by removing themselves from that.

If you move an item in Bagnon, that item truly moves in the default bags.Which is exactly the problem, in that if you need to make space for an item not previously accounted for then other items need moved. 7.3 change a Sound class in LUA, so a lot of addons are broken ( bagnon, autionator for example ), the way to fix in Bagnon is find inside the lua files the next command: PlaySound(self.OpenSound) and change to-PlaySound(self.

The first 16 spots on Bagnon's frame is the backpack, with the rest of the bags in order. What you see in Bagnon's frames is exactly what the default bags show.
